Posts Tagged With: school

It’s time to transform with creative thinking

You’re currently reading words that are floating around on cyberspace. You’re not viewed as a reader, but as Aerseth writes, you are on your own adventure, taking risks. So, while we’re taking risks and exploring, Nelson mentions that most of us don’t actually understand the computer.  At first I thought that this meant we don’t understand how computers work, or even, how to operate computers and I expected to read something like a computer manual. Don’t get me wrong, Computer Lib / Dream Machine is certainly a manual of some type, but not the traditional manual.

Everything we’ve been reading and learning about recently has been quite the opposite of the traditional things we’re used to. I even though about writing this blog post in a different way, against the grain, but I had no idea where to even start; we must take baby steps. As Nelson argues, we learn most things by beginning with “vague impressions” (p. 303).  The first step in understanding the computer is to learn that it is a media that provokes emotions and helps us write, think, and show (Nelson, p. 306).

Now, the key word is help. It’s not the writer itself, nor it solely just the delivery method. For example, in Taroka Gorge (and the others too), a real human being came up with the basic structure: the main idea and the words. The computer put together the form and structure: how the words appeared to the audience. In the poems we read, there’s a feedback loop that keeps using the same words and creating different outcomes. I’m going to attempt to do so myself, but I have a hunch it’s much easier when a computer does it.

Roscoe retaliates to grab my banana whole heartedly.

My banana retaliates.

Roscoe grabs.

My whole banana.

My heartedly banana grabs Roscoe.

I think you get the point. Something that took me a few minutes to do would take a computer seconds to do. So in essence, it can be argued that computers essentially think for us, but not without the correct input.

But how do we learn what the correct input is? Well, as Nelson shows from the article,  “No more teachers’ dirty looks”, it’s beginning next to impossible to teach. Schools are focusing so much on standardized this and standardized that, that creativity is thrown out the window. Surely this is displayed in any type of creative situation, but especially in computers. How can the youth of the future learn how to be creative when computer classes are tailored to very specific tasks and are very standardized?  Furthermore, it can be said that the education system is behind in change. Literature teachers are teaching poems from a long history ago, yet they seem to glide over the current period of poems: e-lit at its finest.

Last week, we struggled, or at least I struggled, to understand the electronic literature we were required to read. We learned that it was difficult for us to tailor our traditional style of reading because it was all that we had known. If schools spend time teaching electronic literature, alongside traditional literature, students would become accustomed and be better able to code switch from one to the other.  As Nelson argues, “students should develop through practice, abilities to think,  argue, and disagree intelligently (p. 310).  But instead of this, students spend countless hours learning about topics that bore them to tears. One that I can recall, from both high school and community college, is the basic computer class that teaches you how to use Microsoft programs. Why is that a real class? And even more, it strictly taught and tailored the projects we would do. The whole class had to create an excel spread sheet from the same baseball statistics. How boring and inconclusive. And even more, these classes started the rave for PowerPoint, and we all know how Tufte feels about PowerPoint (which I think goes for all of us as well). I think it’s time the school systems caught up to the technology that is vastly developing.

The question about all of this, which Nelson asked as well ,is how will we use these creations? (p. 117). This is something that could truly be in our hands, yet it might also slip away if not treated carefully. School systems, and society, need to recognize these new ways of writing and creative thinking as a real possibility, and they need to begin to educate on them.  The time for transformation is now.

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Categories: class activities, images, information architecture, mapping, semantic web, technology, Uncategorized | Tags: , , , , , | 4 Comments

#Iamondays The Lack of Mapped Images?

Christen tweeted about Interaction Design Foundation, which is a webite that shows a lot of free educational materials involve Interaction Design. I clicked this link, after I prepared to be wowed. However, I was rather disappointed. The website seemed to lack the interactive design as well as any existence of mapped images. While the website is easy to navigate, it’s a bit plain and dull. This seems kind of ironic as it’s promoting interactive design. The colors are black, white, and gray. The only color that seems to stand out is the blue buttons at the top right of the screen that highlight the users to join them, log in, or publish something with them. I supposed these colors are used to emphasize the most important elements of the website. This could further indicate that you must join in order to participate in this website. The headlines and subtitles are typically bold. There’s not a lot of confusion happening on this website. There is a toolbar across the top, which displays exactly what the bleak images and subtitles display on the homepage (the main information of the website). Furthermore, if you scroll down on the homepage, each section is displayed again, with an image and a summary of what you might find in each section. I find that this design seems like it may be too much. I’m not sure I’d agree that it needs to display the main ideas three different times on the same area, what do you think?

I decided to click on the section labeled “Free Wiki Bibliography”. Again, this section of the website was well organized and easy to navigate, but it was full of text only. I thought that each section could have been created into a mapped image. For instance, each conference on the Wiki Bibliography could’ve had timelines that were interactive. Instead, the user must select a specific date, click on it, and further read through the information available. As Edward Tufte argues in Beautiful Evidence, data is more credible when contextualized (p. 22). If each event was contextualized in some way, it would become much more credible and easily associated with.

The website requires a lot of clicking around and exploring. I decided to check out the “Free Encyclopedia” section. By clicking on this link from the home page, I’m then directed to a page of 35 titles of self-help articles involved in some type of interactive design or service. Other than the titles, I had almost no knowledge of what was behind the articles. I wanted to click on something that might offer more user interaction, so I decided to look at “Visual Representation”. Each article is available in a tablet or PDF version, and offers links to a forum or a question form for the author. I thought these were neat buttons introduced, but they seemed a bit oddly placed at the top of the article.  This specific article on “Visual Representation” involved a lot of different approaches. It not only offered text, but also video, graphs, and data as well. As Tufte states, users must understand “what the words mean in relation to the image, and what the images mean in relation to the words,” (p. 88).  For instance, in this specific section of the website, you might not understand the importance of “The Grid System” if you failed to read the article or watch the videos on Visual Representation.

There’s also a “free image” library, where one can use as long as they adhere to the “copyright terms of each individual image”. I find this attribute pretty awesome, as most pictures involve Creative Commons, which is something the world should be pushing for. When I clicked on “Join us” in the top right corner of any section, I was surprised by what came on the screen. A nice interactive design showed up, that allowed me to become a member. I could write my name in an actual certificate. There are nine different certificate templates I can chose from and place on any number of websites if I wanted to. I could find my network on an actual map. I could list my skills based on types of technology. I found this small section of the website to be the most inviting and enriching. Each image tied in with the specific section it was explaining.

Another tiny little tool I found to enhance the website: you can click that little tree in the top left corner any time to return to the home page. The tree represented a home. To me, this is a metaphor in itself. Trees grow tall, humans grow tall. I’m a big fan of this tree, especially as I assume it’s the logo image of the company. The tree appears as a big, white oak tree. Instead of buds on the ends however, are pieces of paper. I think this logo could be incorporated much more into the design, as it’s a metaphor that speaks for the company itself.

Categories: #IAMondays, Alphabetic Text Analysis, class activities, images, mapping, pictorial images, technology, tufte | Tags: , , , , , , , , , , , | 4 Comments

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